You can always drive the plot forward by submitting a case, even if your solution is wrong.Cases are solved by filling in gaps in case sheets: you must complete sentences using names of people, places, and other clues you found. We learned a lot about investigation mechanics while working on Lacuna, and we kept around some of the things that worked well: If you want more marketing speak instead (and of course add the game to your wishlist <3), just check out its store page!Īt its very core, Between Horizons is a detective game. However, we made some major improvements to the formula! In the next few paragraphs, we'd like to provide insights into our thinking behind some aspects of Between Horizons. The gameplay will feel familiar to fans of our first title: direct platformer-style controls, non-repeating branching dialogs, automatic saving (no going back!), collecting clues, submitting solutions to cases. That's right: Just like in Lacuna, the story branches and ends based on your decisions and performance as an investigator. You will have to make some tough moral choices and think hard to unravel the complex conspiracies on the ship if you want things to end well for Stella and the mission. You assume the role of Stella, the ship's young Chief of Security, who is faced with multiple problems threatening to jeopardize the mission. Between Horizons is a story-driven detective game set aboard the semi-open world of a generation ship en route to another star.
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